Jan 23, 2006, 11:11 AM // 11:11
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#1
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Krytan Explorer
Join Date: Jan 2006
Location: NYC
Guild: Orphans of Kukai [OOK]
Profession: W/
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Special PvP Template Armor
Has anybody ever found it difficult to separate the annoying template players from the experienced and ascended Roleplaying players in the Tombs? I have on many occasions. You can never really know whether they know how to play with the chosen profession or not untill your team starts getting mowed down.
Take for example the Template Paladin player who runs ahead of the group and gets killed because "He wanted to play a PvP charachter because the armor looks better."
Arena-net should take measures to show that, If you plan to skip the game and the storyline and jump into PvP without taking the time to play the story; you should not be wearing the 'kewl' armor that you get by doing the story. You should wear a special set of "PvP Armor" (Complete with a wheelchair and slacking, drooling jaw for those players that suck so bad they can't even take down an Aloe Seed from Pre)
Seriously, This armor could have special effects, just like gladiators or knights. But it should look distinctly weak. It can have differing names, Like "PvP Gladiators Boots" or "PvP Knights Leggings" but it should not look like the real things.
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Jan 23, 2006, 11:17 AM // 11:17
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#2
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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I honestly don't get what you're talking about; I lost all sense of comprehension when you mentioned "ascended Roleplaying" and PvP in the same context. PvP-only characters are already limited to a few sets of armor and don't get the "kewl" armor. Plus, Tombs is no longer the PvP center stage.
__________________
People are stupid.
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Jan 23, 2006, 12:06 PM // 12:06
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#3
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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So you suggest a change that affects EVERY pvp made toon, therefore not addressing the issue you want to point out about differences in skill level?
As for differences in skill level, I suggest you brush up on your partyforming techniques. A good partyleader can pick its players carefully.
/not signed
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Jan 27, 2006, 10:04 PM // 22:04
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#4
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Ascalonian Squire
Join Date: Jun 2005
Location: The Netherlands
Guild: White Squall [WS]
Profession: Mo/
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euhhhmm....hmmmm duh.....fwwwww....zzzzzzzzz. thats all i got to say
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Jan 28, 2006, 04:24 AM // 04:24
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#5
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Furnace Stoker
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RP characters get 15k armor, isn't that a cool enough difference?
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Jan 28, 2006, 07:10 PM // 19:10
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#6
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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How does PvP armor look better? It is the same as droknar's.
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